Prerequisites
- Basic computer literacy (Windows or macOS)
- Familiarity with file management and software installation
- Basic understanding of 3D space and navigation
- Interest in game development and interactive content creation
- Logical thinking and problem-solving skills
What You Will Learn
1. Introduction to Unreal Engine Interface
- Navigating the Editor (Viewport, Content Browser, etc.)
- Understanding the layout of the Unreal Editor
2. Blueprint Visual Scripting
- Creating and managing game logic without coding
- Using Blueprints for character movement, events, and interactions
3. Level Design
- Building and designing 3D environments
- Placing assets, creating terrains, and managing lighting
4. Asset Creation & Management
- Importing and organizing 3D models, textures, and sounds
- Working with materials and shaders
5. Lighting & Rendering
- Setting up dynamic and static lighting
- Optimizing rendering for performance
6. Basic Animation
- Animating characters and objects
- Setting up simple animations using Unreal’s tools
7. Basic C++ (if included)
- Understanding Unreal’s C++ API
- Writing custom gameplay code for advanced interactions
8. Game Physics and AI
- Implementing basic physics interactions (collision, gravity, etc.)
- Creating simple AI behaviors for NPCs
9. Optimizing Performance
- Techniques for improving frame rates and performance in your game
10. Packaging & Publishing
- Exporting your project to different platforms (PC, consoles, VR, etc.)